Step 1
I'll now demonstrate how to light a match. Make a new layer and lock this one. Move it underneath the preceding layer. Draw a sizable red circle with the Ellipse Tool (L) using the color (#e20612). Pull the top anchor point up while using the Direct Selection Tool (A).
Step 2
Choose Object > Create Gradient Mesh from the menu after choosing the flame's shape. In the dialogue box, specify the number of rows and columns.
Step 3
The grid can be somewhat warped by using the Direct Selection Tool (A). You don't have to mimic me exactly because every flame is unique.
Step 4
Use the Selection Tool (V) to select the gradient mesh and then fill it with black. Make Screen the Blend Mode for it.
Step 5
The flame can now be colored. Apply the yellow and red colors to the grid nodes that you've chosen. Nodes outside the gradient mesh's boundaries ought to stay black; otherwise, the flame would have sharp edges, which would not look right.
The hues I employed for the flame are listed below:
#fff38d
#d14507
Step 6
Make a new layer on top of this one and lock it. Use the Pen Tool (P) to create a comparable form. Use the same method to convert it into a Gradient Mesh with 4 Rows and Columns before adding colors. The hues I employed are:
Indicator values: #faeda7 #d7651e #e78c43
Step 7
Make Screen the Blend Mode for it.
Step 8
Apply the same method for creating a fire gradient to two additional flame feathers.
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